![]() I also make the mostly reasonable assumption that to install WACUP it needs to have been first downloaded & is likely to be done at the time its needed on the machine it's been downloaded on which is why I've not seen it as being a big issue. ![]() I've not got the download aspects mentioned in the eula as no one reads that & for the majority it's a viable working solution vs making it a monolithic download (as I've had complaints about that from those on slow connections) but I get that there's always going to be edge cases. you take the hit on downloading the first time & then the next update doesn't need to worry) which is helpful with beta testing / internal build testing to speed up the overall process. ![]() The basic install can work without an active internet using the step noted in the prior post but other parts like skins & some of the lesser used input plug-ins with their supporting dlls are reliant on an active connection rather than bundling them all in the WACUP installer & 'bloating' it out when it's not helpful for a lot as well as them not generally changing (i.e.
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